Changed a schedule of Morris that had him walking close to penny at night. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed some typos in the locational messages and events. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Added a configuration to IF2R called 'Minecart System'. As of now, this map is broken. Remodeled Susan's house and Emerald Farm. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Adjusted community day schedules. Fixed a bug where players couldnt obtain secret note 25. JojaMart no longer sells seeds out of season. Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. !MAJOR CHANGES IN FILE STRUCTURE!!! Mar 3, 2021. Fixed miscellaneous issues in several character events. The world map will reflect these configurations. On Wednesday and Thursday after the shop closes, he will visit the community garden. Remodeled Andy's house and FairHaven Farm. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). These events are not included in the guide. Added another optional download called "No Mature Events". This will prevent some installation issues many players are experiencing. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Added several map patches after players meet certain conditions. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. Further tweaked all question forks and side events. This article is part of a directory: Stardew Valley: A Complete Guide and Walkthrough. Fixed an issue where spouse objects would not appear on IF2R. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). It has been added to the desktop wallpaper downloads. Moved a tree by the Wizard's Tower by a couple tiles. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Removed two dozen trees from the western forest. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Fixed an issue where some players couldn't trigger SVE special order quests. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Added movie theater marriage dialogue for Claire. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Added island warps to SVE CJB warps. (optional - adds Sophia, Susan and Andy's displays). map patches. This is a configurable addition. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Lewis' event has been altered a tiny bit to reflect this change. Fixed Harvey's event (it will not freeze now). If you were to place a Strange Bun within Vincent's toy chest at 1 Willow Lane, who should appear but the Foroguemon statue. Changed a schedule of Sam where he stood behind a bush in town. Edited several locational messages to be more "neutral". 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Migrated shop data from TMX > Shop Tile Framework. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Added crocus forage to Sprite Spring during winter. Fixed an issue where entering the summit map on a horse glitched the scenery. Fixed an issue where some players couldn't enter the adventurer guild. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Removed a couple static trees from the Mountain map. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Removed the question fork in Victor's 10 heart event. Redesigned sections of the summit, railroad, mountain, and town. It is the largest map to date in vanilla and modded Stardew Valley! Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. It can be found on the downloads page. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed an issue where players got stuck during Sandy's 5 heart event. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Puppyfish gave invisible lumber from their fish pond. Redesigned the dirt crop field configurations for IF2R. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Allows more compatibility for other mods. please do not ask me for help with installing SVE! Fixed a bug where players experienced a black screen during Jas' western forest event. Nerfed forage spawns. Fixed compatibility for the Stardew Valley Aquarium mod. Added new potions, bought from adventurer vendors after meeting certain conditions. Added new animations and schedules for several characters. Players may remove it from their mods folder if they wish. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Rebalanced weapon damage across the board. !! Added back the content folder with the town.xnb. Reduced the size of the desert railway map. Light source patches are now appended instead of replacing entries entirely. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. The most recent update of Custom NPC Fixes is required for Susan to function correctly. It'll now correctly trigger in Pelican Town. Some produce unique items. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). IF2R will now only load the bus stop and farmcave maps on the standard farm map. (not her mature event). 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Added festival compatibility patches for various mods. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Changed the IF2R hardwood area entrance from a ladder to an incline. Added a house for Morris. She is a marriage candidate! Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Doesn't reflect if already obtained. Added new portraits and sprites for the Wizard. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. - Major file restructures within the SVE [CP] and [TMX] folders. Fixed an issue where several SVE questlines could appear on the special order board. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 409.1k Total DLs 593.3k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM (Framework Mod) Allows Json Assets to function correctly. Added 38 new events. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Also added fairy dust to Sophia's "like" category. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Island West contains 847 plantable tiles which are accessible in normal gameplay: Added on 17 February 2022 7 . Fixed several character event viewports and pathing at Blue Moon Vineyard. Added several SVE NPCs to the community center completion event. Fixed a warping issue on the Town East map. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Added a quick event for Lewis outlining Community Day. It's now called "Original Mines Entrance". Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. Fixed many glitches tiles on several maps. Migrated SVE festival data from TMX to CP. The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). Added my seasonal Starblue Valley touches to the SBV download folder! on GF. Vidiocy. Added a new monster: 'Corrupt Spirit'. SMAPI no longer spams the log stating update keys are missing from SVE. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. This is another addition to the seasonal edits configuration (default = "true"). Town East is fixed and now farmable! RELATED: Stardew Valley expansion: Claire's romance guide. Purple mushrooms no longer spawn out of season. The Wizard had incorrect frame data at the ice festival. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Fixed several glitched tiles on a couple maps. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Only reflects on new weapons obtained. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Fixed an issue where players couldn't trigger Marlon's sewer key event. Removed the static trees in the forest by the farm entrance. Fixed an issue where Pam's upgraded house was glitched. Fixed several typos in events and locational messages. Added "Harder Building Construction" as a configurable addition (default = false). Added a new event for Sandy. village. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. Lewis used his title when addressing the player in the expanded Joja route. Dec 27. Fixed an issue where the community center and ??? 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. This mod adds seasonal outfits for the characters featured in Stardew Valley Expanded. -Abigail, Maru, and Vincent got stuck during the egg hunt. Explore their home to find out! Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Fixed an issue where ??? Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. 's Room. During winter on Mondays, she will spend most of her day in her shed. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Added more SVE locations to the CJB Cheats warp menu. Added new winners for the first year egg hunt if the player loses. Added schedules and dialogues to many adventurer NPCs. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. opened. 09-19-2020: Added a 12 heart event for Claire. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Fixed an issue where Lewis tried walking to the summit before it was unlocked. CJB cheats will need to be installed to get materials back. Who is Victor and Olivia? Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. To help you learn what to grow for the frog in Stardew Valley we've put together a short guide. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. This adds flawless compatibility with other mods that also add custom fish. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Migrated custom location loading from TMXL to Content Patcher. This adds context for the players unaware of the 'Rusty Key' change in SVE. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Added hardwood fences to the static fences reskin. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Table of contents. This allows universal custom farm compatibility with SVE. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). Large objects and buildings will now cast realistic shadows. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Turns out he doesn't like frogs that much who knew? Redrew Hank's and Treyvon's overworld sprites. It's not in the same area it used to be! Some events are random encounters or contain big secrets. Added shadows under the adventurer guild dock. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. Fixed an issue where Claire didn't show up during the Luau main event. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Players are now notified at 1:00pm when the community center day festival has started. Added two new maps: Iridium Quarry and ??? Fixed an issue where farmhands couldn't access the adventurer guild. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. 10-18-2020: Adjusted Sophia's 12 heart triggers. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). It's not like I'm going to be adding an extra NPC that you can marry. 09-29-2020: Fixed several miscellaneous map glitches. Fixed an issue where players couldn't trigger Abigail's 14 heart event. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Fixed Marlons frames in the sewer key event. Fixed an issue where Scarlett clipped into Sandy during Community Day. SVE's second NPC farmer, Susan, has been added! It brings so much life to the vanilla game that it pretty much has its own community of dedicated fans. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. Edited all locational messages to be more neutral and direct. I'm looking into making it compatible. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Water tiles were missing above the waterfall at ???. Fixed a bug where SVE spouses had glitched movie theater dialogue. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Help Professor Snail on Ginger Island in Stardew Valley version 1.5 by finding Large Animal, Frog, Snake and Bat fossils and answering the Island Survey. Added Gunther, the archaeologist, as a fully fledged NPC. This fixes many aspects of SVE, and is better for the long run. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Removed numerous false dependency entries in the SVE manifest. Fixed an issue where Olivia gave the player wine when dehydrated. It's recommended players clear all placed objects (kegs, barrels, etc.) Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Magnus was a character that existed stardew valley Vanilla Games. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). It can be found by using the Scythe tool (or your Sword or Dagger weapon) to cut weeds in the rain forest on the eastern . Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Rearranged warp categories. Added an extra condition to Shane's seven heart event. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Redesigned the Pelican Town memorial and fountain. Void Eel is no longer catchable at Mutant Bug Lair. Fixed an issue where debris could spawn in out of bound areas on GF. Made many dialogue changes in these two events. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Victor now mentions players as father/mother if married to Olivia. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Fixed the "food bear" crash players were experiencing. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Remastered Calico Desert. This mod will overwrite sprites for Stardew Valley NPCs (Mostly SVE characters, and some background characters from vanilla). (Framework Mod) Allows extra layers to be drawn on maps. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Fixed a layering issue where Gus' couch clipped into him. Victor's schedule has been changed. Olivia now shows more affection to the player in her 10 heart event. Fixed an issue where Robin's AC unit wasn't animated during summer. Made several changes to SVE fish pond data. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed day/night tiles in all villager houses. Definitely nothing like that. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Added many various additions/changes to all maps. Fixed an issue where Victor got glitched during his Joja takeover schedule. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Added additional installation instructions in the ReadMe when updating SVE. Huge thanks to the Stardew Valley developers! COMING SOON. Rasmodius has received a new event, taking place in his tower. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. !! Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. Gave Lance a birthday, but it's hidden on the calendar unless married. Overhauled Marlon's schedule. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. It only has one piece: a Mummified Frog. Recently added 50 View all 2,156. . ?, and ???. Changed the location of town east (player's personal garden). Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster.