Thank you! Just get them from the main emulator-zone page. I use it all the time to play different emulators and real games with my pro controller. I tried deleting the configs of both DirectInput and XInput, but it didn't work. PLEASE. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Well occasionally send you account related emails. I got project64 to recognize my Xbox controller but just got some plug in N64 controllers and can't get them to recognize them. Makes sure that is checked. For a better experience, please enable JavaScript in your browser before proceeding. Is there a plugin I will need in order for the emulator to see my controller? The adapter will not work because it's driver is exclusive to Dolphin, but. This site uses cookies. Already have an account? I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. So i found a video online on what to do. Say, I press my Analog stick up, Link walks forward. Switch off "also use for axes/buttons" under motion settings and set the input deadzones to 0. Any ideas on what to do? I tried everything, X input, plugged, both. For a better experience, please enable JavaScript in your browser before proceeding. Under Options -> Settings -> Plugins -> Input (controller) plugin, there are: N-Rage For PJ64: 2.4.1.210 which I don't think would work for this Project 64, am I right? Okay, now that you have your controller plugged in, it's time to set it up with Project64. Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. I have the official GameCube controller adapter. I will provide any other information if you leave a comment down below. You must log in or register to reply here. Did some digging and bad news. Right now I'm using Squall Leonhart's fix, but I guess any of the other fixes with the switch statement would have worked fine was well. First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. However, I'm having problems getting Project64 to recognize my Xbox One controller. The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. I have downloaded the MS XB360 Accessories Status program. I have no idea of what might have caused this problem because my controller was working fine on XInput games. That means, I can go left, right, up and down, and diagonal between these directions, you know. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). It may not display this or other websites correctly. Start a new thread to share your experiences with like-minded people. I tried everything, It works and I am u8sing the smash ultimate adapter bundled in with smash collectors for europe and everything works but that 'pesky' analog stick. I am a bot, and this action was performed automatically. I don't know about that. privacy statement. Earlier I tried downloading 2.1 from a different site and had the exact same problem. Sign in So i'm new with Project64 (I just installed it today) and I wanted to pair my DualShock 4 controller with it. Those are all zip archives, I think, so they would have no default place to go. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. Controller is not recognised after using the program. For a better experience, please enable JavaScript in your browser before proceeding. JavaScript is disabled. Yeah, it is the one released for and used by the Wii U. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming, Press J to jump to the feed. Create an account to follow your favorite communities and start taking part in conversations. Anyway, issue closed. We have plugins here. Yeah it's a massive bug. I've tried that and it doesn't recognize my controller. # 2 Forums main page - Working controllers W It will read your pro controller as an xinput device. This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. JavaScript is disabled. They jut get put in your plugin folder. N-rage Version 2.2 I think, it's the version that comes with Project64 when you download it. You set it and forget it. Thanks, Diz 4 I have downloaded the MS XB360 Accessories Status program. Thanks! No Joycons detected If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:???" Does it work with other software? Thi. I'm trying to do this too (use PS4 controller). It will read your pro controller as an xinput device. I built the latest commit and I'm using an Xbox 360 controller. Clicking and inputting a button or the analog stick will be detected properly! Looked it upUmm, would you be able to PM me a link? Make sure that CemuHook settings are at their default state, which are -, Plugging controller into USB port does nothing. BetterJoy automatically adds Joycons and Pro Controllers to HidGuardian's blacklist upon start-up. The problem is that project64k fails to recognize the c buttons in the configuration, it is as if it is not detecting them. And Boom! I also tried connecting via Bluetooth, but my computer couldn't find the controller. many n64 plugins have an Enable check box. You can search it up for yourself but 2.3 works just fine. You can report the bug at https://github.com/project64/project64. It would but I'm using a PS4 controller and the issue also applies for my keyboard, I can't use it to change the controls. Firstly, I would like to say sorry, because the problem was on my end. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. I had the same issue with my PS4 controller. I have a screenshot of the message that popped up just in case. You are currently viewing our boards as a visitor. JavaScript is disabled. JavaScript is disabled. under controller plugin do you have "plugged in" checked. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. Good luck. help. Click on the buttons in the window and press the same buttons on your controller. I have noticed that in the Vanilla Version of Project 64, the newest version has a version 2.4 of N-Rage. Just get them from the main emulator-zone page. Try the version I posted in that forum topic. 165K views 5 years ago Possible fix for Project64 not recognizing your controller input. Mar 1, 2018. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. Original, the only way to play. Still nothing. You signed in with another tab or window. We want to create an inspiring environment for our members and have defined a set of guidelines. If using USB - try unplugging the controller and then plugging it back in, making sure to let Windows set it up before launching the program. Location: Prince Rupert,British Columbia Canada. Have a question about this project? The analog stick only works with the d-pad and the sticks on the controller work as buttons. Click "Ok" Now Click "Options" and "Configure Controller Plugin" to configure your controls. The DirectInput of N-Rage is working normally, but the XInput isn't. Any help that you could provide would be greatly appreciated! I am running Project 64 2.3 on my Windows 10 laptop. You are using an out of date browser. Give it a minute to load, and a box should show up. Please contact the moderators of this subreddit if you have any questions or concerns. When it opened up it said "no controller". Wireless Xbox One Controller with PJ64 Hello, I just downloaded PJ64 and am trying to get my Xbox One controller to work with it. It wouldn't pertain to your game devices or your non-keyboard controllers. Hey I was having the same problem but then I found a way to do it. 3 comments rmilejcz on Mar 15, 2018 . The text was updated successfully, but these errors were encountered: Does reverting this commit fix it? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1). Have you properly installed the driver for it? Is project 64 the emulator that is the best for learning competitive 64? I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! By clicking Sign up for GitHub, you agree to our terms of service and If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. Within the Project64KVE Folder, you should see a Plugins Folder. and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. With regular project 64, this is not a problem. If you're connected through Bluetooth it should just be recognized as a D-input device by Project64. ballin4life Smash Hero Joined Nov 12, 2008 This is solved by downloading the latest development build (at time of posting) version v2.4.-1794-gd8503d6 available for download here: https://www.pj64-emu.com/nightly-builds I hope this is helpful to everyone! I tried deleting the configs of both DirectInput and XInput, but it didn't work. I plugged it in via a USB cord to my laptop (Windows 10), installed the most recent Microsoft driver, and it seems to be working on my Steam games. I've had the itch to play old N64 games lately, and decided it would make sense to get into the emulation game. Unless I'm mistaken using the adapter for Wii U on Dolphin requires no config; configuration is automatic through Dolphin. 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