The last two times I've done this I was not allowed to return to battle. During battle, what button is generally used to switch between bombs, rockets and torpedoes? Oh gf. During the first stage of the flight, the missile has to either rely on inertial guidance, act like a SARH missile, or be course-corrected by Datalink from the aircraft. To begin with, familiarise yourself with the following controls: To set up the weapons selector, you should first bind the "Fire primary weapon" control. You will be able to have up to 20 customizable weapon presets along with the standard ones. I was now struggling a bit, now it works. Unfortunately its probably not just the ammunition that means other people shoot you down a lot more quickly than you shoot them down, there arent many guns where it makes a *huge* difference. Often an additional targeting pod is needed for this, which will take up one pylon. Would a joystick be better? Though, as per the old maxim, quantity has a quality all its own, I tend towards the other maxim that bigger is better and would opt for the 100kg or 250kg options. Overview. It's a really great feature, helps a lot with aircraft with multiple missile types or other ordnance types. in your hangar select a plane, go to weapons tab mouse over where it says offensive 7.7mm you will get a drop down menu if you mouse over a type of ammo rack universal, tracer, stealth etc. As an example, I'm out doing panzer stuff and my team is getting touched inappropriately by enemy air power, so I spawn in a Fw A-5 and another fighter and I clear out the enemy air power. That's actually really nice and handy, I just wish there was a "Fire secondary weapons series" button so there would be no need to bind two additional buttons just to be able to fire salvos of rockets and bombs. Now the IMPORTANT PART: Switch Primary Weapons - this control will cycle through any combination of your cannons and machine guns and display your selected weapons with a >> symbol next to your ammo count display (you can select your main cannon, secondary machine guns or both at the same time, just play around with it for 10 seconds and you will For guns, you can do the same, i.e. Or was that mechanic removed in a patch between then and now? All trademarks, logos and brand names are the property of their respective owners. 20112022 Gaijin Games Kft. They allow the ability to steer the projectile to engage even moving targets. War Thunder 101 - Ship controls, and how to kill ships - YouTube Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a. The GF spawn system will still deduct spawn points from you and treat it as spawning back in in a vehicle of the same type. These planes have a hideous power-weight ratio compared with most planes today. Nah, they just hired Mike Tyson to work on the keybindings. Jagdpanther). US Naval Planes, Energy Maneuverability Theory, Loose Deuce Doctrine, History, Strategy etc. Depiction ofany real-world weapon orvehicle inthis game does not mean participation ingame development, sponsorship orendorsement byany weapon orvehicle manufacturer. Some aircraft can fit additional cannon in gun packs as secondary weapons or change the calibre of their main weapons, but those come later so dont worry too much for the moment. So I remove the 20mm thinking it must just be a bug, but it's still broken! This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The default keybinds for manual missile guidance will prevent you from manoeuvring your aircraft with the keyboard at the same time. Nothing to see here! Several different types of AGMs exist: Manual Command to Line of Sight (MCLOS) also known as command guided, Semi Automatic Command to Line of Sight (SACLOS), Television guided (TV), Infrared guided (IR), Laser guided, and Beam riding. Beam riding missiles are operated using a radar or laser beam to guide them to the target. Have fun~. This reduces my options to: A. I have a split fire control: small caliber on left click, large caliber on right click. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Pylons allow you to fit secondary weapons to the aircraft. You're able to lock with any kind of AAM and shoot your main gun at the same time if you want to. I have a friend how started playing recently and did the tutorial. I'm tired of being forced to just crash or fly around useless. 20112022 Gaijin Games Kft. In a Domination battle you could start in your lowest rank fighter and have a crack at capturing the closest airfield (lowest rank so it isnt too great a loss if you misjudge the approach and crash a bit), or pick a bomber, head for the enemy airfield as fast as possible and hope to catch one or two of the capturing team on the ground. reliability or accuracy, useful but not terribly exciting. I want to fit both the aim7 and aim9. A quick tutorial on how to swap your loadout whilst in a match#WarThunderTutorialGet free Golden Eagles with the apps for android! There is a setting, but you'll have to play around with the key bindings to what you're comfortable with, of course. This is how the weapon setup customization will look: Weapon loadout customization will first be available for certain aircraft that are added in the Wind of Change update. but is there a better setup? When I brought up this topic he didn't know that you could change planes/load outs either so I guess they haven't. Like, a way to switch between Aim7 and Aim9 whilst still being able to press SPACE for bombs and Left Click for guns? Has it worked 100% reliably for you? By This can allow for much easier and more accurate targeting than MCLOS missiles with fine adjustments using the mouse, but means that ample time should be given to allow the aircraft to pull up after the missile has struck. That might be what has been confusing me, i dont believe ive had enought spawn points to spawn another fighter since the cost jumps up. Click on the picture to hear an audio file of the word. I assigned also my fire primary to left click and secondary to right click. . 20112022 Gaijin Games Kft. Ammunition unlocks are what I like to unlock first, Offensive 7mm in the above screenshots. Assign SPACE to "Fire secondary weapon" in addition to "Drop Bombs" that way when you select bombs in the Weapons Selection Mode, you still have the same key binding regardless. Once you start flying the plane in the mission you can't change your loadout until the mission is over. Once purchased you can ditch the boring Default ammunition and switch to something crazy like All High Explosive Incendiary Tracer, All The Time (note: not actual name). If I fire unzoomed I get salvos, if I zoom in I get singles. Note that in-game these guidance systems might work differently than their respective real counterparts or the missiles might use a different guidance system than in reality. If you mean the hull mounted MG, no that isn't modeled for reasons god knows why. I would ask you to turn your attention to this post: http://forum.warthunder.com/index.php?/topic/87904-matchmaking-in-137/, 20112022 Gaijin Games Kft. This page was last edited on 15 March 2023, at 18:53. I unlocked the Sparrow missiles. Many rounds combine two or more of those effects; for shooting down aircraft you generally want High Explosive and Incendiary, if available, these tend to be in Air Targets or Universal belts (Stealth often works well too, if you can shoot well without tracers). Alright sorted, to choose what missile I want, I press the 'Switch secondary weapons' key, and then to be able to fire that missile, I need to exit the selected weapon mode. MM would have to consider rearming a possibility and thus include ammo not selected at MM selection as available for mission. One think to note about blowing up ships is that for the most part you have to physically hit them rather than splash them. Fire Primary Weapon - this control will fire your cannons/machine guns, so I've bound it to Left Mouse Button cause I'm used to shooting with it. Add some colour to your garage of deadly hardware with these War Thunder skins. I'll try it again next time i have a good opportunity. All this makes targeting and guidance much easier and even allows for moderate changes of aircraft movement at the same time. I then discover that I also need to assign a key to the 'Exit selected weapon mode' option to be able to fire the missile I have chosen using the 'Switch secondary weapons' option, because whilst I can lock the target, I cannot fire either missile unless I have pressed the 'Exit selected weapon mode' key. the video begins How To Use The Weapon Section System - War Thunder 2and900 - War Thunder Weekly 20.2K subscribers Subscribe 992 37K views 2 years ago Join my Discord:. Advanced laser guided missiles can operate even when the laser illumination is stopped and will continue its flight path on inertial guidance. I go over everything very quickly, very accurately, and very well to make sure that you can learn how to change weapons mid-match. I've done that, waited until after the black screen "respawn" thing you get after repair, I've held J and gone to "leave vehicle" in the Esc menu and both just resulted in losing the plane. Just remember to press the new buttons in order to fire and not your old controls!!!!! Fire Secondary Weapon - this control will fire your bombs and any type of rocket, so I used SPACE to give me some nice feedback whenever I'm pressing it. I personally just use bombs on ships instead since they work too. Regarding weights, just to confuse things metric and imperial weights are used by different nations (e.g. As the names suggests Flight Performance upgrades to components like the radiator and compressor improve the performance of the aircraft in flight, Survivability options improve your chances of surviving a battle (though really quite marginally, you get a slightly stronger and lighter airframe rather than super-adamantium armour). Refinement of the aircraft damage models on the example of Su-25 and -10, Repair Factory: Shcherbakov light cruiser. No humiliation involved here. Processor: Intel Core i5 or Ryzen 5 3600 and better, Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher, Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported). MateoAztec, February 2, 2014 in Arcade Battle Discussion. However on second thought it could easily be added to the hanger itself. reliability or accuracy, useful but not terribly exciting. Only thing to remember is then, if you already have a different keybinding for missiles in normal mode, that once in the Weapons Selection Mode, you now have to press SPACE as well. Ammunition unlocks are what I like to unlock first, "Offensive 7mm" in the above screenshots. All trademarks, logos and brand names are the property of their respective owners. It is a good suggestion of sorts. It was released on June 2018. A_Lemonn2 7 hr. If they are Im sure it's a bug. I think they should rework the tutorial to show much more of the gameplayelements beside flying and landing. This is more an issue for me in ground RB. Customizable weapon presets along with the apps for android damage models on picture. A match # WarThunderTutorialGet free Golden Eagles with the apps for android changes! 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